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Projects

Our mission is exemplified in our first Virtual Reality project, The Tarot Experience VR. Whilst working as an Immersive Event Producer and studying an MA in Myth, Cosmology and The Sacred, the company's founder Adam J Malone was introduced to the storytelling problem that today’s content creators for immersive technology currently face. 


HOW DO WE CREATE MEANINGFUL NARRATIVE EXPERIENCES THAT CHANGE AND ADAPT TO EACH PERSON WHO ENGAGES WITH THEM?

 

 The Tarot Experience VR is the first VR project produced by the company. The experience has now completed Alpha phase development and is available on both Meta App Lab and Steam VR for the Oculus Quest 2, Oculus Quest 3 and Oculus Pro headset.  We are also very proud to announce that the experience was nominated as a finalist at the 7th International VR Awards for 'VR Experience of the Year' 2023.

FINALISTS - VR AWARDS 2023 (aixr.org)

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Our background and entry into the immersive arts sector was born out of our experience in the event industry. The company's founder Adam J. Malone spent nearly two decades as an immersive event producer, working on a number of ambitious projects both in the UK and Europe. For the last 12 years this work has included the organization of the after-party celebrations for Breaking Convention, Europe's largest psychedelic research conference. 

 

The after party for Breaking Convention's 2024 one day event took place at Aures, a unique and immersive digital art space in London's famous graffiti tunnel, Leake Street. Aures is a multi-sensory digital venue that incorporates 360 wrap around screens and the worlds first permanent 3D sound-system. We worked directly with the venue and a selection of audio and visual artists to produce what was an unforgettable, immersive and psychedelic party experience! Check out some of the videos below...

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